With this game we created an adventurous and mysterious story which could be experienced by the players as if they were the main characters. By the cooperative nature of the game we encouraged the players to work together and visit several locations that would tell them something about sustainability. This resulted in the players connecting with each other, the neighborhood and it’s sustainable aspects.
The story revolves around the spirit of a girl named Johanna van der Voort. She passed away in 1940 in a lake near the famous Maxima park, ‘Het Gat van Serton’. Now this same girl appeared in the two schools in Leidsche Rijn: Het Leidsche Rijn College and Het Amadeus Lyceum. A researcher named Dirk van Toom is looking for this same girl and asks the students for help. The players help Dirk to look for objects that are connected to Johanna’s past. During this search they will encounter different obstacles and story-beats. They end up being tasked to solve her mysterious death and to redeem her soul.